The Fightmon Wiki

We are back and will soon be working on updating Fightmon the Game: Reemon. The game has gotten tons of complaints, and we will work on addressing each one.

Things that have happened since first release[]

Stencyl 3.0 is coming soon[]

Stencyl is the software that I am currently developing Fightmon the Game: Reemon with. It is projected for late November or early December. It will bring new features:

  • HTML5 support (for iPods, iPads, iPhones, iBoards, i[whatever comes out before January], and Androids), we can also add new features to our games, like joysticks and keyboards. For more information on the new features we can add, check out this blog post.
  • Running under Haxe software - this means we can also post it to Google Chrome app store, Windows 8 app store, and have it run quicker on all devices!
  • Simplified code - you probably don't care if the code is simplified or not, but I do :)

MediaWiki Update on wiki![]

  • The default user signature now contains a talk link in addition to the user link.
  • Built-in method for making tables collapsible. Instead of adding custom JavaScript to your wiki, you can now just use the class "mw-collapsible".
  • File extensions (e.g. .jpg) will be automatically added to filenames on upload if the user specified a filename without an extension
  • Images are now autorotated according to their EXIF orientation. This only affects thumbnails; the source remains unrotated
  • The "This is a minor edit" checkbox is not available when you create a page or new section
  • Support for metadata in SVG files (title, description)
  • Inline rendering/thumbnailing for Gimp XCF images
  • The parser cache is now shared amongst users whose different settings aren't used in the page
  • A variety of category sort-related fixes, including:
    • In English, lowercase and uppercase letters now sort the same
    • Subcategories, ordinary pages, and files now page separately
    • When several pages are given the same sort key, they sort by their names instead of randomly
  • Interlanguage links display the page title in their tooltip
  • Special:Listfiles now supports a username parameter
  • And much more!

Wiki updates[]

nothing :(

Game updates[]

still nothing :(

Stuff that I'm doing[]

  • I'm working for an organization called Eternity Inc.. I'm currently writing the PHP for their wiki, so I won't have a ton of time to work on this. I'll get it done by the end of the year (hopefully sooner), but I'll work on Fightmon as much as I can
  • I have a website at http://iggyvolzgames.web44.net. It's pretty pitiful, but it's a work in progress. Plus, I'm not good with website design.

My goals for Fightmon the Game: Reemon[]

Though I haven't officially gotten approval from 2years-too-young, I'm pretty sure he'll support the continuation of game development. Here's my updated goals for the game:

Next game update by end of November[]

The game looks very pitiful. It is getting awful reviews. We at least need some sort of update, even if it's just a screen that says "Update coming soon!" at the beginning of the game.

Full game update by end of January[]

I'm quite busy this time of year, both with the Eternity Inc. wiki and other things in my life, so I'll have to leave a lot of time. This will:

  • Include a bonus incentive for active users on the wiki
  • Include more levels
  • Fix all bug reports
  • Include all Series 1 enemies (Series 2 enemies will not be included at all)
  • Be thouroughly tested before launch
  • Start developing the story (instead of just being a little demo)
  • Start using Stencyl 3.0, using joysticks and other features for iPods, iPads

Multiplayer game by ???[]

This is the big question mark. The game would get a lot of publicity if it was multiplayer. But I'm having a hard time implimenting it. The game will have to have a solid footing before this starts.

Newsletter by this Saturday[]

If we will make this a good game, we need to attract users. We then need to coordinate our efforts by doing the newsletter.